
Published
Tabannusi: Builders of Ur
A strategic Eurogame set in ancient Ur, built around dice-driven district activation, construction, timing and shared incentives.
With Daniele Tascini
Portfolio
Published games, announced projects, commissioned work and selected development credits.
Published
Selected public titles from my BoardGameGeek designer profile and publisher catalogues.

Published
A strategic Eurogame set in ancient Ur, built around dice-driven district activation, construction, timing and shared incentives.
With Daniele Tascini
Published
A compact memory and risk-management game: observe the animals, trust your memory and decide how far you are willing to push your answer.

Published
A dreamlike game of drafting and composition in which players build and populate their own dream.

Published
A memory-driven set-collection game in which the order of the cards you build matters when it is time to score.

Published
The third title in David Spada’s memory trilogy for GateOnGames, combining memory and set collection in a family format.
Published
A bluff and negotiation game inspired by Julius Caesar’s crossing of the Rubicon and the political tension around his advance toward Rome.
Published
A competitive card game about memory, set collection and risk evaluation in a deliberately infernal setting.
Published
A fast and interactive card game about snatching tokens, building sets and deciding how much risk to take before the supply changes.
With Nestore Mangone
Published
A second Bag & Snatch title, co-designed with Nestore Mangone, built around the same quick and confrontational collection system.
With Nestore Mangone
Announced
Only projects that can already be mentioned publicly are shown here.
Announced · 2026
A GateOnGames title announced for 2026, designed by Luca Rosa and David Spada.
With Luca Rosa
Announced · 2026
A new party game scheduled for release around Lucca 2026. Further details will be added once they are public.
Upcoming
An upcoming game developed for the Museo della Figurina di Modena together with Filippo Landini.
With Filippo Landini
Development & commissioned work
Selected development and institutional projects. Confidential titles remain deliberately unnamed.
Commissioned project · Municipality of Savignano sul Rubicone
Development of an urban game created for the city, designed around place, participation and play in the local context.
Game Developer · two expansions
Development work on two expansions for Primal: The Awakening.
NDA / unannounced projects
Further tabletop development work is currently under NDA and will be added when it can be discussed publicly.