About

David Spada

Italian board game designer and developer working across published games, professional development, commissioned projects, playful learning and events.

Game design

From family games to strategic titles.

I started designing board games in 2014. My published work includes Tabannusi: Builders of Ur with Board&Dice; 7 – The Sins, Foxy, Birdie and Squeaky with GateOnGames; Onirico with Lisciani; Rubico; and Bag & Snatch with Deer Games Studio and Nestore Mangone.

Alongside authored games, I work as a developer: this includes development on two expansions for Primal: The Awakening, an urban game for the Municipality of Savignano sul Rubicone, and further projects currently under NDA.

2026+

Upcoming work

Toby with GateOnGames, a new Lisciani party game, and a game for the Museo della Figurina di Modena with Filippo Landini.

Education

Playful learning

Teacher training and educational activities focused on using games as tools for active learning.

Services

Consulting & TTS

Rules, Kickstarter-oriented consulting and Tabletop Simulator prototyping through Fiverr and direct collaborations.