
Published
Board Game Designer · Developer · Educator
I design and develop tabletop games across different weights and audiences, from compact family titles to strategic Eurogames. I also work with playful learning and game-design events.
Selected work

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Published

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What I do
A game is not only a ruleset: it is an experience shaped by decisions, clarity, rhythm and the people around the table.
Original game design and development across family, party and strategy games, plus commissioned and NDA work.
View games →02Teacher training and educational projects where tabletop games become tools for active learning.
Education →03Game-design meetings, playtesting opportunities and tabletop events organized for authors and players.
Upcoming events →Development
I work on structure, pacing, player interaction, usability, rules and iteration, with credits including two expansions for Primal: The Awakening. The goal is not to add complexity: it is to make the game communicate its strongest idea more clearly.
Let’s talk
For development, consulting, workshops or collaborations, tell me what you are working on.