
Published
Board Game Designer · Developer · Educator
I design and develop tabletop games across different weights and audiences, from compact family titles to strategic Eurogames. I also work with playful learning and game-design events.
FEATUREDTabannusiBoard&Dice
FEATUREDFoxyGateOnGames
FEATUREDOniricoLiscianiFrom design to table
A core part of my work is watching what happens at the table: how players read a choice, where they slow down, when they interact and what they remember after the game.



Selected work

Published

Published

Published
What I do
A game is not only a ruleset: it is an experience shaped by decisions, clarity, rhythm and the people around the table.
Original game design and development across family, party and strategy games, plus commissioned and NDA work.
View games →02Teacher training and educational projects where tabletop games become tools for active learning.
Education →03Game-design meetings, playtesting opportunities and tabletop events organized for authors and players.
Upcoming events →Development
I work on structure, pacing, player interaction, usability, rules and iteration, with credits including two expansions for Primal: The Awakening. The goal is not to add complexity: it is to make the game communicate its strongest idea more clearly.
Let’s talk
For development, consulting, workshops or collaborations, tell me what you are working on.