Board Game Designer · Developer · Educator

Designing games
worth bringing back
to the table.

I design and develop tabletop games across different weights and audiences, from compact family titles to strategic Eurogames. I also work with playful learning and game-design events.

BoardGameGeek designer profile ↗Published with Board&Dice, GateOnGames, Lisciani and Deer Games Studio.
Tabannusi box coverFEATUREDTabannusiBoard&Dice
Foxy box coverFEATUREDFoxyGateOnGames
Onirico box coverFEATUREDOniricoLisciani

From design to table

Games become real when people play them.

A core part of my work is watching what happens at the table: how players read a choice, where they slow down, when they interact and what they remember after the game.

David Spada with published board games
Tabannusi: Builders of Ur photographed at the game table
Tabannusi: Builders of Ur components

Development

Make the core idea easier to see — and harder to forget.

I work on structure, pacing, player interaction, usability, rules and iteration, with credits including two expansions for Primal: The Awakening. The goal is not to add complexity: it is to make the game communicate its strongest idea more clearly.

Let’s talk

Have a game on the table?

For development, consulting, workshops or collaborations, tell me what you are working on.

Contact me